N3D supports texture sizes of power of two only. The supported sizes can be taken from the list below:
- 8 px
- 16 px
- 32 px
- 64 px
- 128 px
- 256 px
- 512 px
- 1024 px
Textures don't have necessarily be square, which means textures can use any width and height as long as it's a value from the above list.
Example:
- 32px * 128px = ok
- 64px * 8px = ok
- 128px * 128px = ok
- 23px * 128px = invalid
- See also:
- N3DDEVICE::SetTexture, Texture Conversion Tool (tex2n3d.exe)
Generated on Wed Aug 29 19:48:04 2007 for N3D by
1.5.3